After a little bit of scouting, I decided on roundabout here for the next build. What with the SAM underneath the archway, and the unused Iron Ore right nearby.
This build’s actually going to be quite small, compared to most of the other recent ones, so I can try out this relatively-small hexagonal layout I’ve had in mind.
I only actually need one Iron Ore miner.
All these perfect 120-degree corners were actually QUITE tedious to build, and then replicate up to each floor. Sure look nice, though.
Miner and a walkway built out, for Iron Ore.
Next, I spent a little bit of time building out a blueprint for detailing walls on the logistics floors. Had the idea for 45-degree ceiling lights, so I came up with this double-wall and tilted ceiling to cover the pillars they sit on.
Also came up with beams as a nice way to cover the gap between the walls, in the spots where I need doors.
As promised, not leaving walkability until the last minute, with a spiral staircase reaching all the floors. Which I just now realized isn’t actually a staircase, since I didn’t use actual stairs. I’ll have to fix that tomorrow.
Also tried out this idea that’s been in my head for a while: triple-thick walls to prevent z-fighting and clipping with windows.