Gigantic was originally shut down 5 years prior, which was IMO a shame. The game was a really cool take on the genre which can be descined as a smooth blend between Smite and Overwatch.
The main gameplay mechanics contain:
-unique heroes with unique skills played in a 3rd person camera
-each skill of each hero had a unique skilltree which allowed most abilities to be rather versatile
-Capture the flag gameplay where captures points allow an full out attack on the enemy base which regulary enforces teamfights around the mayor objective
-3d enviroment where height and jumping cliffs matters and the mobility of heroes varies
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