“It would be great if people had to buy more of the thing,” says guy who makes money selling the thing.

  • ALoafOfBread@lemmy.ml
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    10 months ago

    I mean, maybe disk drives are outdated, but being unable to buy used games or give your old game to a friend is garbage (but great for profits of the console manufacturers and game studios). Not to mention that as long as it’s a digital download, you don’t own the game - you lease it at a flat rate.

    Limiting the options and ownership rights of the consumer for profit is bad.

    • PenguinTD@lemmy.ca
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      10 months ago

      With how games work these days, having just the disk is pretty much useless if the publisher decides to delist or discontinue the game from platform, because:

      • patches and updates don’t come with disk form anymore.
      • many games that requires online authentication to play won’t be available to keep playing if their account service is down.
      • games go on sale with steady rate most of the time(except nintendo), for bargain bin deals you would probably find the game on humble bundle or gog.
      • you often have the good games that release “better” remake version over and over anyway. Note, I know people sometimes prefer the original version, but not everyone is on the same page and it hugely depending on the dev/publisher for the newer version.

      Now let’s describe the cons:

      • in many countries, breaking DRM is illegal. So even if all you want to do archive, you can’t make a decrypted copy. That’s why homebrew etc provides the key/dumper for you to do such at your own risk. IMO, it’s safer(INAL) to download pirated iso/rom compare to doing your own dump. And, archiver actually tried to keep a post patch version before store is closed down(see wiiu store close example), the disk version is not a viable option anymore for archiver.
      • storage up keep, physical things require storage space. I still have like 3 large shipping box for my older gen(ps3/GC/Wii/X360 games) I will probably donate them to library or something and keep the only ones I wanted to keep.
      • console part cost, the BD drives are often first point of failure, then HDMI connectors. Cause well, moving parts are easier to break and harder to QA. PS5’s 2 versions gives a good example how the disk affects the look, weight, etc. Not to mention, they are a lot slower then SSD and you are required to install all that anyway.
      • developer/publisher/platform see nothing for used game sales. It sounds like huge shill talk but let’s be honest, they want to make a living, if you are not supporting your favorite developer they will have to offset the cost by doing shit you all won’t like. ie, mtx, subscription service, selling analytic data, selling the studio to shit publisher that push worth practice, platform raise price to meet target projection. Buy/sell used game only helps that service owner(gamestop/ebgame/bestbuy, not the community.)
      • did I mention switching disc just to play game is a PITA, and if your case is the modern garbage version, remember those plastic break down more easily and you would have to buy new case to hold your disc.
      • environment waste for all the manufacturing, packaging and shipping. It’s honestly not worth that in modern era if you give a fuck about how future generation will live.
    • smeg@feddit.uk
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      10 months ago

      This sounds like a console user problem. PCs haven’t had disc drives for years and the games are far cheaper. Yes, there’s no second-hand market, but with steam sales, humble bundles, and all the freebies I post in !freegames@feddit.uk it’s not really become the corpo hellscape we feared.

      Also technically you don’t own games on disc either, it’s just much harder for the publisher to come round your house and snap your copy!

    • Freeman@lemmy.pub
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      10 months ago

      Not to mention that as long as it’s a digital download, you don’t own the game - you lease it at a flat rate.

      not true all the time. Plenty of games once you have the files are easily able to run. KSP is one such example. I can just copy the KSP folder to any computer and play the game.

      Its the devs choice to require things like Steam to validate the game etc.

  • TwilightVulpine@kbin.social
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    10 months ago

    He is obviously biased by his business interests, but frankly he is ultimately correct. Once consoles are digital only, console players will lose the last form of control they have over anything they own.

    • AnonTwo@kbin.social
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      10 months ago

      You don’t need CDs for that, and CDs don’t prevent that.

      As the other user pointed out, most CDs don’t even have a playable form of the game on them anymore. You usually need additional updates to actually play the game (or in the case of those steam installs, the CD doesn’t even have a bare minimum on it)

      Technically you can own a game as a digital install too, just they won’t deliver it that way.

    • algorithmae@lemmy.one
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      10 months ago

      Xbox One announcement (E3 2013): "YOU CAN TAKE MY DISKS FROM MY COLD DEAD HANDS!

      Current Year (2023): “Disks are outdated and dead, who needs em anyway?”

      Y’all forget way too easily and they are starting to prey upon it.

    • Hot Saucerman@lemmy.ml
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      10 months ago

      Because there’s a lot of misinformation in this thread.

      All media is physical media. All data is stored on a medium. Data is real and physical. Some data is stored on paper in ink writing, some data is stored as ones and zeroes on a disc drive, but the type of disc drive may vary. Hard drives, USB thumbsticks, SSDs, and so on, are all physical media.

      If I destroy a BluRay, or destroy a hard drive, or burn a piece of paper, does the data still physically exist? No. In all cases, destroying the medium in which the data exists destroys the data. Whether it is paper, a disc you put in a drive, or a hard drive.

      When something is stored “in the cloud” it’s still on a hard drive somewhere, just not on your hard drive somewhere. You have essentially chosen to store your property on someone else’s private property. Much like a physical storage unit. If the storage unit burns down, everything in it will cease to exist. If the data center where your cloud data is stored burns down without any backups, same issue, the data ceases to exist.

      People in this thread specifically only dislike one type of physical media, and it’s a type that has one of the shorter shelf-lifes for long-term data storage.

      Also, with hard drives, its often trivial to recover deleted data, which is why companies that deal with secure data often completely shred old hard drives to prevent data being exfiltrated from them after wiping.

      • acastcandream@beehaw.org
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        10 months ago

        This is needlessly pedantic. When people say “physical copy” they are talking about a physical, individual storage medium with a game on it that you can trade/sell/lend/etc. and give full transfer of the license contained on it. My hard drive is useless to you if all my games are bought via the Microsoft store and you can’t access my account. My halo 3 disc will work on any Xbox 360/Xbone/XSX for anyone every day. Is the distinction clear now?

  • closetfurry@yiffit.net
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    10 months ago

    Not often I get to say this, but I completely agree. I HATE the walled garden that is the PS store. 90 usd for FIFA? 130 usd for some random GOLD edition of a ubisoft game? No way. Let me pick those up dirt cheap two months later at a retailer who is having a sale, or from someone who has played it and is ready to sell it onwards.

  • XTornado@lemmy.ml
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    10 months ago

    I hope I am wrong but I see the next generation as completely discless specially if this current generation discless versions sold good enough. The only exception could be Nintendo.

    Of course they might require some deals with stores or just sell themselves the consoles online… Because the stores want to sell games, they might still sell peripherals and redeemable cards for money or maybe CD keys… No idea tough, but if the benefits fall they might say “Nah I am not selling your console if games aren’t sold here”.

    • ObiGynKenobi@beehaw.org
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      10 months ago

      What needs to happen is regulation. Pro-consumer governing bodies (which don’t exist in the US, but the EU has been on a roll) mandating the right to transfer a digital license.

      As for the stores, Xbox offers GameStop a small percentage of the revenue from every digital game purchased on a console sold by GameStop. That feels like a healthy compromise for an all-digital business model.

      • Sina@beehaw.org
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        10 months ago

        mandating the right to transfer a digital license.

        Even for the EU that is not an easy thing to deal with in practice. First they would need to outright ban practices where you rent your license for an unspecified time instead of owning it. (this is how it is with everything in mobile app stores, Steam, Epic etc…) And transfer of digital licenses in general is a very hard nut to crack. How do you simply prove who the license owner is? What about accounts being tied to licenses? (Imagine the EU asking software companies that all products above the value of €25 must be sold with a hardware key to run them & if the key is damaged they are mandated to replace it at the manufacturing cost of said hardware key, or use a central EU ran entity to handle these keys that the companies would need to buy from them. Pretty far fetched, isn’t it?)

        Decades of lenient legislation made all this night impossible untangle…

        • upstream@beehaw.org
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          10 months ago

          I mean - if the button says “buy” or “purchase” it’s not renting a license, no matter what the fine print in the terms say.

          That’s at least how it should be.

          • Buttons@programming.dev
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            10 months ago

            Somehow the law ignores the giant flashing “Buy!” button but is super concerned about the fine print in 6pt font nobody reads.

  • Sina@beehaw.org
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    10 months ago

    In the current climate where it takes 30 patches and a year for a new release to become playable, discs are not very useful…

    • Jabbawacky@feddit.uk
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      10 months ago

      ??

      Of course they are. Because - you can buy the fucking things second hand or lend them to people!

      • Sina@beehaw.org
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        10 months ago

        Sure, but it’s really weird that we are relying and want to rely on disks to be the license basically, because the data storage part is quite useless, at least when your connection is faster than your blue-ray drive. (plus you can directly download the patched game)

  • BigTrout75@beehaw.org
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    10 months ago

    I kept hoping that Sony would do a last hurrah with discs and make a console that plays them all. But with discs being pretty much antiquated at this point, I don’t think it’s going to happen.

    • gk99@beehaw.org
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      10 months ago

      Sony management didn’t even see a point to backwards compatibility until recently and still can’t be bothered to figure out PS3 emulation. It’s easily the console’s greatest flaw imo.