Little bit of everything!

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Gaming (Mass Effect, Witcher, and too much Satisfactory)

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I live for 90s TV sitcoms

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Joined 1 year ago
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Cake day: June 2nd, 2023

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  • The fun differences between the perfect world of theoretical and the realistic. Everyone thinks of computers as perfect - but it’s not until you’re asked to solve “How do you store decimals using only 0s and 1s?” does it start to click. Not as easy. It’s why I’m hesitant to hire bootcampers into my roles. Bootcamps are great, and they get more people coding, but you don’t learn that theory behind the scenes - you don’t really know what the computer and operating systems are doing. For 90% of the time it doesn’t matter, it’s abstracted away - but that last 10% man, that can really fuck up an entire system.


  • Not a bad reason to want to play as yourself at all, but after the first playthrough or so then it’s time to start experimenting. One of the great things about RPGs is that you can be someone else entirely, and I think it opens us up to other ways of thinking. Playing as female shepard is at times a completely different experience, and you just want to explore it. It’s the guys who are afraid of playing as a woman, who think it’s not masculine or something weird like that. That’s not okay, drop the masculinity, be the awesome femshep bitch you were born to be. Plus to them, I like to say, “Why would I want to stare at a guy’s ass for 100+ hours?” Usually fucks with their masculinity a bit












  • not sure about CoD myself, but Halo was my franchise of choice. Over the last couple of games they’ve changed social playlists to still alter your skill, I’m not 100% on the details of how, but essentially it means ranked is where you go to compete, social is where you go to practice for ranked. It’s become extremely frustrating because you have everyone trying way, way too hard in social games, getting angry when things don’t go perfectly, and dropping out of games that aren’t competitive enough leaving us with lopsided teams.

    I just wish games had a “Hey, no skills here, just in and have fun, there’s no points or levels, that’s over there” style gaming. And if there is skill based matchmaking in that style, then we shouldn’t know about our level in those games.




  • Xbox rediscovers social matchmaking. Oh shit, you mean noobs don’t like getting 360 no scoped by some kid when they’re just learning? Bravo Xbox, you figured it out after 15 years of matchmaking.

    All I’ve seen them do is continuously push ranked, MLG, clans that practice, and expect people to play every free hour of the day. Now they’re surprised that the only people who want to play their multiplayer are the try-hards.

    I work 40+ hours a week. When I’m done I don’t want to log into a game where I get yelled at for letting the team down, or be the obviously worst player in a lobby of pros. We used to have social, and for a few years it was great. There was no need to farm down there, it was just for fucking around. Now in Halo Infinite even the action sack stuff is rankable. Shit sucks for a casual gamer. My favorite franchise, I know everything up and down, have played since CE (and I mean CE and Custom Edition), and I can’t get any joy out of the competitiveness of Infinite.