- cross-posted to:
- retrogaming@lemmy.world
- games@sh.itjust.works
- gaming@beehaw.org
- cross-posted to:
- retrogaming@lemmy.world
- games@sh.itjust.works
- gaming@beehaw.org
A three-year fight to help support game preservation has come to a sad end today. The US copyright office has denied a request for a DMCA exemption that would allow libraries to remotely share digital access to preserved video games.
“For the past three years, the Video Game History Foundation has been supporting with the Software Preservation Network (SPN) on a petition to allow libraries and archives to remotely share digital access to out-of-print video games in their collections,” VGHF explains in its statement. “Under the current anti-circumvention rules in Section 1201 of the DMCA, libraries and archives are unable to break copy protection on games in order to make them remotely accessible to researchers.”
Essentially, this exemption would open up the possibility of a digital library where historians and researchers could ‘check out’ digital games that run through emulators. The VGHF argues that around 87% of all video games released in the US before 2010 are now out of print, and the only legal way to access those games now is through the occasionally exorbitant prices and often failing hardware that defines the retro gaming market.
I don’t think I’ll ever buy a game from a AAA publisher again,they can’t be trusted and the quality of their goods has fallen sharply the last few years.
Smaller dev teams have better/more interesting IP AND seem to care what I think as their end user.
The only AAA game I WAS interested in was GTA6, but after that they just did to GTA5 I’m not interested anymore. I use Linux and they just added anti-cheat that is compatible with Linux but never enabled compatibility. They don’t want me to buy their game.