The N64 is got objectively better graphics - being able to do perspective correction, having actual awareness of the fact that 3D objects have depth (z-buffer) and floating point precision. It’s just extremely harmed by the low storage of the cartridges.
The PS1 can barely do 3D, being forced to calculate polygons but having no idea what to do with them, with warping geometry and textures deeply distorted.
The N64 is got objectively better graphics - being able to do perspective correction, having actual awareness of the fact that 3D objects have depth (z-buffer) and floating point precision. It’s just extremely harmed by the low storage of the cartridges.
The PS1 can barely do 3D, being forced to calculate polygons but having no idea what to do with them, with warping geometry and textures deeply distorted.
I’ll make a simple point on this.
Final Fantasy VIII had an FMV you could walk in. It had dialogue, free movement, and was quite literally a movie you could briefly walk in.
Yoshi’s Story is a 2D game on a console known for being an almost entirely a 3D library.
And that’s why I prefer PlayStation. While the N64 was treated as essentailly 3D only, the PlayStation was 2D, 3D, both, and neither.
EDIT: Final Fantasy VIII had two FMVs you could walk in.