• wabafee@lemmy.world
    link
    fedilink
    English
    arrow-up
    29
    arrow-down
    1
    ·
    edit-2
    11 months ago

    There is this neat game I saw in YouTube where you play as a vampire trying to convince AI driven NPC to let you in their house using voice. What amazes me is how good it is at detecting different accent and the AI being able to grasp the thing your talking about.

    • Death_Equity@lemmy.world
      link
      fedilink
      English
      arrow-up
      28
      ·
      11 months ago

      There are a few mods for Skyrim that adds LLM AI companions. So you can talk to them about whatever and they can talk back. The future of RPGs is going to be pretty sick.

      Indie games like the one you mentioned are going to be able to explore some pretty cool concepts and really push the artform into amazing directions.

      • jacksilver@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        ·
        11 months ago

        But being able to talk about anything and having the character actually do something based on the conversation are completely different things. Yeah you can convince a random npc to “join your quest”, but unless that was programmed into the game the dialouge and the actions of the npc will contradict each other (making a worse interaction).

        NPC dialouge is purposefully limited to align with what the game is programmed to do, we’re still a ways away from really being able to leverage the advances in LLMs in video games (at least based on what I’ve seen).