• DarkSirrush@lemmy.ca
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    2 个月前

    Most companies charging for dlcs are AAA devs, not indie. I assure you they can afford to keep the lights on.

      • Zedstrian@lemmy.dbzer0.com
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        2 个月前

        The worst culprits though are the EAs and Paradoxes of the world that sell dozens of DLCs for games that cumulatively cost far more than the base game itself.

        • Gamma@beehaw.org
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          2 个月前

          That practice doesn’t invalidate the need of extra revenue streams for smaller studios

          Edit: updated original comment to make context clear