Nintendo has been actively taking down YouTube videos that feature its games being emulated or modded, which has sparked significant discussion and concern within the gaming community. This action primarily targets content creators who showcase modified versions of Nintendo games, such as The Legend of Zelda: Breath of the Wild and others, often using emulators like CEMU or Yuzu.Reasons Behind Nintendo's ActionsIntellectual Property Protection: Nintendo's aggressive stance is largely driven by the need to protect its intellectual property rights. Under Japanese copyright law, failure to enforce these rights could potentially weaken their legal standing, leading to a loss of ownership
My best guess would be that they’re trying to get ahead of the recompiler scene before it catches a bigger foothold. But also, that lumps in the entire rom hacking and fan translation community, which I’m sure they view as perpetuating the piracy of their games.
If AI-generating images from copyrighted training material is legal, then generating source code from copyrighted binary code is as well.
That’s only true if you’re a large corporation doing it.
It’s probably not about that but rather to destroy the secondary market of modchips and save-file editors in Japan.
Nonetheless, the best thing would be to let those kinds of fans do what they do, because it is free advertising. But no, they’d rather be right than pragmatic, so they shoot themselves in the foot. Meanwhile, if they’re so worried that these guys have that kind of serious reach and influence - aren’t those the people they shouldn’t piss on??
I don’t care what bullshit justification they try to come up with for it; the bottom line is that it violates computer owners’ property rights.
It is absolutely unconscionable, ass-backwards, Bizarro-world bullshit to privilege temporary fake Imaginary Property (IP) over and above actual property!