- cross-posted to:
- minetest@lemmy.ml
- linux_gaming@lemmy.ml
- linux@lemmy.ml
- cross-posted to:
- minetest@lemmy.ml
- linux_gaming@lemmy.ml
- linux@lemmy.ml
cross-posted from: https://lemmy.world/post/20820565
cross-posted from: https://lemmy.world/post/20820565
This is the best project naming decision you could make in the FOSS space.
And this is among the worst. I mean the programming language part. Even Rust projects strive to avoid this sort of naming, so focus on your project’s purpose and identity, cuz nobody that doesn’t actively do development cares, especially users. Roblox is a platform that involves playing and creating games, also uses Lua as its language of choice but you know what’s actively missing from it’s title? The name of the Lua language!
TLDR: They avoided putting the FOSS-ness in the name but put the programming language. To-may-to, to-mah-to. They avoid one naming fallacy only to embrace another.
Idk, I think in this case it’s fine because the name “Lua” doesn’t call attention to itself. They could easily have just said “it’s an intentional mispelling of the Finnish word ‘luonti’ for stylistic reasons.”
Dude, “Luanti” sounds like a cool name even without knowing its origins.
This argument is similar to hating on the name “Bionicle” because its origins stem from a combination of “Biological” and “Chronicle”.
:o