Find me at:

@Da_Boom@linuxrocks.online

https://daboom.neocities.org/ (all links and other socials I cannot remember and don’t use)

https://twitch.tv/da_boom232 (I stream here)

https://twitter.com/DaBoom_ (“go live” notifications only)

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Joined 1 year ago
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Cake day: June 11th, 2023

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  • I have 2 PCs

    my main one is full AMD running hyprland -5800X, 7900XTX, 32GB ram, etc.

    My second PC is solely used for streaming and is running an old GTX 1070 for encoding purposes.

    From what I can see, I’ve not really had any issues running hyprland on it. Though I will admit it doesn’t do much beyond running Carla, OBS, Qpwgraph, Firefox, discord and jack_mixer on specially designated workspaces. And it streams soley via EVGA Xr1 Lite capture devices. It does have desktop-portal-hyprland, just in case I want to capture my stream PCs desktop, but I don’t really use it much. It’s connected as a second input to my secondary monitor, and has a mirrored display on a small touch screen so I don’t have to swap monitor inputs too often, and can trigger scene changes with just a touch. The hardest part was getting the monitors to play nicely, as the touchscreen sits upside down.

    Full specs of my second PC, as it’s quite old - Intel Core i5-4690, ASRock H97M pro4, 16GB Ram, EVGA GTX 1070, Intel 120GB SSD, 1TB WD Green 5400rpm HDD.









  • Yes it was, but in some ways Nintendo still succeeded In what I believe is their goal - to scatter the developers.

    By shutting down Yuzu, they fragmented everyone into forking their own copies and competing to become the next Yuzu.

    What’s more of a threat to them? One emulator with thousands of contributors, or 1000 emulators with 2-5 contributors each?

    The best thing about open source is the pooling of developers and resources. While forking is neither a good nor a bad thing, it does tend to break up the developer pool.

    It could take anywhere from months to years if at all for everyone to finally settle on a single fork and get back to the level of developer pool that originally existed - then if that happens, Nintendo can come along and do it all over again, at least untill they don’t see the value in continuing.




  • It may have also been the fact that they linked to instruction on how to rip prod.keys and system firmwares. Also their instructions on enabling running copyrighted ROMs - despite the fact that Ripping game ROMs and firmware is not (unfortunately arguably, due to licencing models and jurisdiction - you will own nothing and like it.) illegal so long as it’s for personal use.

    They should’ve advertised it primarily as a testing and homebrew platform, and made sure not to make too much mention of the fact it can be used to play backups. Then they can at least play the ignorance card with more confidence.

    Even then though, multi-billion yen company Nintendo probably would still pull this shit and drag, drag, drag the lawsuit out for forever and a day- draining lawyers fees of money. That being the case, settling is unfortunately the only option.