This is kind of a huge turning point.
It would mean reddit is discarding the biggest thing that makes it different from all the other algo-driven “engagement”-fueled social platforms.
Eskating cyclist, gamer and enjoyer of anime. Probably an artist. Also I code sometimes, pretty much just to mod titanfall 2 tho.
Introverted, yet I enjoy discussion to a fault.
This is kind of a huge turning point.
It would mean reddit is discarding the biggest thing that makes it different from all the other algo-driven “engagement”-fueled social platforms.
Everything runs on an API, including steam.
The simple fact that Epic allows API proves that they not tracking and datamining people’s information
That’s not how anything works. Even literal spyware would have to make use of some APIs. The acronym literally just refers to a interactive protocol between software applications.
AFAIK, legendary, the python application which Heroic uses to interact with Epic services was created by reverse-engineering the Epic store API used by their launcher, not by implementing some public spec they freely provide. It’s essentially a workaround they haven’t bothered shutting down. For now Epic hasn’t blocked it, but that’s not the same as an endorsement.
Legendary may not have implemented the parts of the Epic launcher that collects user data, but that doesn’t mean Epic doesn’t do that.
I mention Linux, because that is the primary use-case for Heroic. I entirely forgot it works on Windows.
I’m under no illusions about how Steam works, but to claim EPIC of all companies is any better, is beyond rich.
GOG I can agree with, but even they have some games that don’t work quite right without galaxy. That may improve, as those APIs are being reverse-engineered, as well.
Steam maintains the right to erase a user’s game library without a refund
So does GOG and Epic. The only difference is that there’s a third-party downloader for their libraries.
All three storefronts sell at least some games with executables that function entirely on their own, no launcher necessary once the game files are acquired.
All three also sell some games that can be shut down by their respective developers or publishers, or rely on other services that may not stick around.
Fortnite is riddled with overreaching anti-cheat. No shit it wont run on linux.
GOG doesn’t sell you anything more than a license, either. The difference is that you can download and keep the game forever.
Except you can actually do that with a lot of games on steam, too. These games don’t need steam, which means you could completely uninstall steam, and the game .exe would still work.
One side of your deskpad may be grippier than the other. I noticed this with my pad when I flipped it once. The keyboard side seems to have become worn and become rough on a visually unnoticeable level, so my mouse now slides way better one end of the pad than the other.
Also, others have suggested teflon replacements for the skates.
You can also get “universal” adhesive glass mouse skates. Once I tried glass skates on a mouse I never wanted to use anything else.
That said I benefit from this most when I use my mouse for gaming. It might be pointless for average use, but the extremely low friction is very comfortable.
Yess.
I’ll be waiting for a crack that circumvents this. If I get the game someday.
It’s coming to PC on day one, check the details.
Theyre calling it “exclusive” because it’s only on one “console” but it’s still releasing simultaneously on PC.
“Console exclusive” apparently means its only exclusive to one console, but PC is still a thing.
There’s an asterisk with a fine print “also available on PC”.
They wanna sell those playstations so bad.
Unit commanders are given instructions to ensure soldiers consume Russian state media daily to maintain their “psychological condition”.
Makes sense. Wouldn’t want the troops thinking things through on their own. They might come to conclusions that actually approach the truth.
Holy shit! More Patlabor!? Finally!
The point their making is that Nintendo has a bigger cash vault than most actual banks.
Unless money itself stops being money, they are sitting on a cash-pile so big they could ride out several financial crises by just… Doing nothing.
Start with the cheapest plan.
If you ever find yourself wishing steam installed a game faster, then upgrade to the next best one. See if that feels like enough.
I pay a bit more for 600mbps, but that’s because I have a home server which runs services for friends and family. It might be streaming media, be syncing nextcloud data, and uploading a snapshot to off-site backup, all at the same time, and it needs to do that without hiccups for anyone accessing it. Even then it’s more than strictly necessary. 350mbps would be VERY fast, and enough.
Along with that comes the ability to install small games basically instantly on my gaming desktop, and big ones in the time it takes me to grab a snack, but even the cheapest speed available would otherwise be more than enough for single-person use.
My siblings and mother live on 10mbps home wifi, and they never even complain.
And then they try to fix it by spending even more on the next title.
I don’t get it.
It has resulted in some fantastic, well-selling games, but it was never going to reach the universal “literally everyone is playing this” level they seem to keep thinking will happen “any second now”.
Sony?
Final Fantasy is owned by Square Enix.
I suspect Sony pays them very little for the timed exclusivity, still that does help.
But the mismanagement I’m referring to is less to do with the platform availability (though that doesn’t help) as it is with Squenixes habit of consistently over-estimating final sales, and thereby overspending on development and scope.
Squenix did it with Tomb Raider, they did it with Deux Ex, and then axed the franchises entirely because they “failed to meet sales projections”. They still sold like hell, but “underperformed” because Squenix had completely bonkers expectations, and thereby also spent way more than warranted.
The marketing budget for Shadow of the Tomb Raider was apparently more than a third of what they paid for development, and even the development cost was questionable.
The exact same pattern is happening with Final Fantasy, where they try to fix waning sales by going bigger and bigger, instead of more efficient and consistent. I hope they wise up before they axe FF, too.
Intergrade is an increbile game. I loved it.
Squenix is still missmanaging the shit out of their franchises, and I will be waiting for Rebirth to be discounted and on PC.
Waited for the PC version of Intergrade, and then a sale. It was absolutley fantastic IMO. But I will still do the same with Rebirth.
Squenix keeps trying to spend more to get more, and it never fucking works.
It’s always “our titles are performing below expectations and we will be forced to axe the project” when the whole reason things are going south is that they somehow thought there was a market to make hundreds of millions, then spend accordingly.
And when fans aren’t interested in buying one game three times for full price:
Rebirth didn’t need to be bigger and better than Intergrade. It just needed to be the same quality level (which was excellent, now with Rebirth its overshooting the sweet spot by a mile) and cost less than full-price.
What? Squenix overspending still didn’t result in proportianlly higher sales?
No way! But surely, next time it’ll work!
If youre unfamiliar, squenix keeps upping the budget when they get “hits” expecting the return to scale. Then when it doesn’t, they use it as en excuse to abandon the franchise.
They did it with Tomb Raider. They did it with the new Deus Ex games. I really really don’t want them to do it Final Fantasy, as I really enjoy the modern games.
No work today. Gonna make a cast iron pizza. Then play Satisfactory until I get sleepy.
Becoming more like the competition might make sense, if you completely blind yourself to the fact that the customers you do have are the people who don’t like the competition.