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C is just a work around for B and the fact that the technology has no way to identify and overcome harmful biases in its data set and model. This kind of behind the scenes prompt engineering isn’t even unique to diversifying image output, either. It’s a necessity to creating a product that is usable by the general consumer, at least until the technology evolves enough that it can incorporate those lessons directly into the model.
And so my point is, there’s a boatload of problems that stem from the fact that this is early technology and the solutions to those problems haven’t been fully developed yet. But while we are rightfully not upset that the system doesn’t understand that lettuce doesn’t go on the bottom of a burger, we’re for some reason wildly upset that it tries to give our fantasy quasi-historical figures darker skin.
I’m in the same boat (as far as free time goes) but I have the opposite outlook. Strategy games, and other games with some amount of crunchy complexity, keep me engaged even when I’m not playing. I can spend some time on wikis, crafting theories, and cooking up plans throughout the week and that keeps me coming back.
I can’t do story games because it’s too easy to forget what’s going on when you spread it out that far. Or there’s online action games (shooters, mobas, etc) but it’s rare that I can guarantee I’ll be on long enough to complete a match.