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Joined 1 year ago
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Cake day: July 6th, 2023

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  • I halfway was going to just drop it, but decided to come back and also explain it for any few that happened to trip across this time capsule of a comment years down the line, but see it on lemmy instead of kbin, and them getting confused about what I implied earlier

    on some social media sites where you upvote yourself by default, it’s all fine and dandy since that’s the default and everyone already has their own - people looking over messages know it all beforehand and everything is upfront

    on somewhere like kbin, where you have to go out of your way to do it, it can come off as manipulation to make a message appear to have a greater consensus than it would otherwise have. the next step up, and in definitely-ethically-dubious territory, is having multiple accounts to upvote yourself to boost your message

    early upvotes/downvotes makes others that are quickly passing by a message feel more comfortable piling on one way or the other; group psychology is funky like that. it’s also a way some bad actors social engineer the system to get what they want seen to be seen, while burying others. I’m not saying you’re doing any of that beyond upvoting only yourself, but maybe this all explains a little better on the reasoning about its sketchiness on upvoting yourself on specific social media that don’t give a self upvote by default. It’s not a god-awful thing to do since a single vote is mostly innocuous, but it also isn’t a good look when someone looks into it and spots it







  • I still go back to older consoles/handhelds because of some of their libraries, and, judging from releases, publishers do, too

    high fidelity doesn’t equal pretty graphics; it’s just a chosen art style. the problem surrounding all this MK switch stuff is they had to compromise on their art style, and make it much much less cohesive with the original intent, to get it to run on the system. An MK designed with the switch as a high priority would be a very different-looking game

    given that, 3/10 is still a meme score meant to drive traffic to their site






  • oh, I’m pretty aware of the entire saga up to now. and the malware company created a malware suite in 2010, after which they did the typical PR spin of disavowing personal responsibility for by stating it was bad actors, and has kept their heads low in scummy digital advertising practices for about a decade up until 2022 when Unity brought them aboard to “synergize their tools” (paraphrased by me from the original announcement).

    The current CEO was an ex-exec at EA that was taken on board at Unity at 2014, and another EA ex-exec also came over as Unity’s CFO in 2015 (who was replaced for ambiguous reasons sometime before 2020). 2014 was around the time when they made many small scummy changes, like stop giving out lifetime licenses and altering the ToS in regards to existing lifetime licenses, and minimize dev support for recently-expired subs, while at the same time starting their pattern of frequent smaller updates to the engine after moving to Unity 5 - instead of larger, less-frequent ones (to work into their minimization of expired-sub dev support). It was around the time I swore off their engine after spending years of my life on it.

    If any of this is wrong, I’d appreciate being corrected with more updated info - The CEO stuff I’m acutely aware of, but the IronSource+Unity stuff was only tangential to that for me, and after I already cut ties. I just don’t like bringing all this up so frequently from how topical it’s become recently; it’s a sore spot.