Non-clickbait title:
UC Berkeley Professor Founds a Deepfake Forensics Company GetReal Labs.
It greatly depends on the applications.
Porting Windows exclusive games to Linux is a small step as well, but most developers don’t do it because they cannot justify the additional QA and debugging time required to port them over. Especially since Linux’s market share is small.
The reason Itanium failed was because the architecture was too different from x86 and porting x86 applications over required significant effort and was error prone.
For RISC-V to even get any serious attention from developers, I think they need to have appx 40-50% market share with OEMs alongside ARM. Otherwise, RISC-V will be seen as a niche architecture and developers would avoid porting their applications to it.
They’re not compatible
This is what concerns me. ARM could dominate the market because almost everyone would develop apps supporting it and leave RISC-V behind. It could become like Itanium vs AMD64 all over again.
I’d rather see what RISC-V has to offer.
More context for someone out of the loop?
Restored some of my faith in the Indian people to some extent to see that he lost out in the same city where he built the temple.
I wish we held game developers to the same level of scrutiny.
Working in enterprise software development really hammers in the importance of unit tests and integration tests.
Prefer composition over inheritance. Though that doesn’t mean inheritance has no place in programming.
WE MARCH FOR MACRAGGE
After reading the wheresyouredat article I don’t have much faith in this one either for any serious work. It’s a curiosity at best.
Just pointing out the extra “E” Microsoft has been practicing lately.
Embrace, extend, extinguish, enshittify.
I doubt there are general tips and tricks given the vast nature of the Linux ecosystem.
Perhaps you should phrase your questions as “How do I do X?” to get more specific help.
But Gnome devs are notoriously hard to work with.
I shared a green text recently that said just this lol
As for why they adopted KDE, they probably discovered how hard it is to work with Gnome developers.
They did? I assumed the last one was realMyst, which was made in Unity.
Edit: Wow. How did this fly under my radar? https://store.steampowered.com/app/1255560/Myst/
Cool, I tried your launch options and it worked, though I have modified it a bit:
ENABLE_HDR_WSI=0 DXVK_HDR=1 gamescope -f -H 1440 --hdr-enabled --mangoapp -- %command%
Everything however had a slight blurriness and I wish FSR worked, however toggling FSR freezes the game. I never used FSR to begin with though.
What is WSI exactly and what patches does this package of gamescope have?