![](/static/253f0d9b/assets/icons/icon-96x96.png)
![](https://lemmy.dbzer0.com/pictrs/image/a18b0c69-23c9-4b2a-b8e0-3aca0172390d.png)
A microscope is explicitly required IMO. I would definitely not attempt the mod without one.
A microscope is explicitly required IMO. I would definitely not attempt the mod without one.
Yes, newer switches need a modchip. They’re dirt cheap these days but require microsoldering- not for the faint of heart, ESPECIALLY for the Lite and OLED switches.
Look into MakeMKV. It’s “free” while in beta (in practice you need to input a new license key from their forums occasionally, so inconvenient unless you buy a real license) and can rip Blu-Rays with no issue. For ripping 4K, though, you’ll need a drive that supports LibreDrive which bypasses all of the drive’s built-in DRM. I personally use an LG BU40N in a Vantec external enclosure.
You’ll be disappointed if you’re looking for “more DOOM 2016”- Eternal is a different beast entirely. Feels much more like a realtime first person puzzle game than a mindless arena shooter. Knowing enemy weak points and what guns do the most damage to that specific enemy + micromanaging ammo, health and armor is a BIG part of Eternal’s gameplay loop. It’s very good, but it’s quite far removed from 2016 in terms of gameplay.
It’s honestly gotten to a point where I don’t even check ProtonDB anymore unless it’s a brand new game. Generally things just work.
I suspect it’s intended to be “ground-up rewrite in a better engine with more content” sort of like Isaac’s transition from Flash to its own bespoke C++ engine.