its face is so smol
its eyes are keen
meow meow meow meow
evergreen
its face is so smol
its eyes are keen
meow meow meow meow
evergreen
It’s been stuck in my head for at least a few days, maybe longer.
Thanks for the detailed reply! It’s a lot to think about, but I’ll definitely be mulling over the options! :)
I’ve been working on a graphic novel and have toyed with the idea of creating an instance and posting it here, chapter by chapter as I finish them, but sequential gallery-like image hosting is pretty bad and clunky, iirc. Does anyone know if there are any improvements slated in that regard, or if there are any solutions or workarounds to that effect?
I bought this on my Steam Deck a couple hours ago, and I’m having fun with it so far, even in spite of the fact that I’m pretty terrible at these kinds of games. The choice of difficulty level helps a lot in that regard, making things bearable without making things too easy.
The grappling hook lets you throw enemies’ projectiles back at them, and you can chuck the bodies of defeated enemies at new enemies, which is a (new to me) mechanic I’ve been having lots of fun with. There are 8 stages/bosses a la Megaman, and I’m two stages deep so far. Pretty fun. :)
Yaaay I really enjoyed this series and am happy to hear that it’s continuing! So chill and wholesome :)
Same, with Memmy. I’m also using Liftoff, Thunder, and Voyager, but those apps were fine. Seems to be a Memmy issue.
I find it’s important to allow yourself to be vulnerable to a moderate degree, to give people the chance to expose themselves as a giver or taker.