FOMO stands for Fear Of Missing Out.
I’ve tried playing some JRPGS because they are considered classics and detective games like LA Noire before realizing the genre just wasn’t for me.
I’ve also been stuck in the mentality of if I want to play a game in a series I need to play the prior games. I’m doing this currently for Deus Ex, the Witcher, and Splinter Cell. I guess I’d consider that FOMO to a degree.
Edit: I meant FOMO as in the fear of missing out on something relevant. Not necessarily something that is intentionally being time limited like raids or micro transactions.
Agree with other commenters: this is healthy.
For me, I bought Elden Ring day one because the hype was real. It’s a good game – but not really my jam.
I explored the Yakuza series for a similar reason, and I’ve absolutely loved that. I really want to try Ishin.
I bought a PS4 Pro for RDR2. I stand by that decision, but I probably wouldn’t go that far again.
Only multiplayer games, since a single player game is usually available forever someway or another. Multiplayer games live and die based on popularity. No players = no game. And the longer the game is around, the fewer players it generally has so I like to get in right when they come out if I’m interested at all.
There’s no single player game you played because your friends were hyping it up?
Nope. That’s a young person’s game
I’m not young and I still will play a game because it’s suggested to me. If everyone tells me a particular game/movie/book/restaurant is amazing, I’m going to try it.
Taking the advice of others and trying new things isn’t a sign of inexperience.
Yes it is. Evidence is against you on this point when we’re talking about population level behaviours, individuals vary of course which includes you
Not that experienced people are less able to consider other opinions, simply that when we’re younger we depend more on volatile social acceptance metrics combined with having had less time to firmly establish our own preferences.
Taking suggestions for new media isn’t a sign of youth. Imagine having a friend recommend a book and saying “I’m no callow youth! I’ll select my own media thank you!”
Minecraft.
Way back in its beta days, a couple of mates couldn’t put it down. They couldn’t explain why digging holes was fun nor placing cubes. I really didn’t get it after a demonstration from them. Eventually had a LAN with a mate that was vaguely curious but also didn’t think it was going to be interesting.
We didn’t sleep for the next 36hrs, nor notice it was a new day until my family got up and started making breakfast.
Did you two play much afterwards? I’ve played a few times with friends but I find it usually fizzles out after a couple months then it’s just me who hosts occasionally messing around.
Fully the same here. Sometimes I get bouts of inspiration to hop on the server or organize to do something with the group we have, but always fizzles out after a few months as you say. Which is fine really, a lot of other good games I tend to circle back to over time just like minecraft.
Umm. It sounds more like that you are just trying out new things and genres and finding that it’s not always a hit with you. That’s healthy.
When you put it like that yeah but I was forcing myself through games I wasn’t necessarily enjoying.
There’s an important moment where you have to ask yourself…
“Is this story so bad I’m not invested in it anymore?”
“Is the gameplay bothering me so much that it feels bad or unfun to me?”
If the answer is yes to both of those, you may feel free to drop the game with full confidence you’re not gonna play it again.
I get what you are saying but a lot of the time it’s just a mediocre experience and I’m not necessarily disliking it. More indifferent than anything. Occasionally a game has made a pretty solid turn around in the last act
Overwatch was basically the only way I could socialize with my friends for a while, even though nothing about it really spoke to me. I thought for sure the allure would wear off with my friends quickly, but they stuck with it for a long, long time, until after it became Overwatch 2, though the sentiment had turned on it before that.
I’ve also been stuck in the mentality of if I want to play a game in a series I need to play the prior games.
I do this too. I just played through Baldur’s Gate 1 and 2 before starting 3, and I already know there’s at least one recurring character who will show up in this new one; it’s that kind of thing that makes me want to see what came before. However, if I was playing Armored Core 6 right now (which I’m not, but if I find the time, maybe I will), I won’t be compelled to play the earlier games in the series. I tried Armored Core 4 back in the day, and the story is as much as “you’re a mercenary; shoot stuff”. Not a whole lot lost there, and that means that the sequel is more of an upgrade to the software than it is a totally different chapter in a continuing story.
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For what it’s worth, I’d say Bloodborne is like Dark Souls but with less variety. There are a bunch of play styles you can utilize in Dark Souls and Elden Ring, but Bloodborne really only lets you use one.
What did you hate about it? That series is great for the people it clicks with and fans are very vocal about it, so I totally understand.
I went the opposite direction in that it took Bloodborne for the series to click with me. The other games (this was pre DS3) didn’t resonate until after Bloodborne.
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One thing to know about FromSoft games if you ever try again is they really want you to pay attention. They don’t baby you with telling you what to do, but there are hints all around. For the bird on the bridge you can use fire for a ton of damage (molotovs are dropped by enemies in the area). I’m pretty sure item descriptions tell you, but also it tells you in the environment. In the street going towards that bridge there’s a beast tied to a post that’s being burned, for example.
The games really aren’t that hard (except Sekiro), but they do ask you to participate. You have a lot of options to make them easier though, like using their weaknesses that are normally told to you, or summoning other players, or leveling up, or many other tools.
I grabbed Elden Ring on sale for $40 and I wish I hadn’t
What’s wrong with it?
It’s not worth $40. It’s basically a Bethesda game without the modding community to fix it.
I found ER to be pretty polished on ps5. When i bought it in pc to do the seamless coop with my friends i was shocked by the stuttering that i couldn’t get to stop. So I’d say it depends heavily on platform
Yikes. Thanks for the heads up.
For what it’s worth, most people would not agree with their assessment. To me, it’s open world Dark Souls, but better.
Elden Ring
The glowing review and how people say its the best time to try a souls game made me buy it.
Not a game for me.
(Just in case people start saying I need to get good. It has nothing to do with the difficulty. I am thoroughly enjoying AC6 now.)
No worries! I’m a big fan of FROM and you are absolutely right, they just aren’t for everyone. I honestly wish more people would see that a game can be good but you don’t have to enjoy it. That’s me and a lot of strategy games like Crusader Kings.
None, fomo is a bullshit marketing word
Fear of missing out is a feeling, not a bs marketing buzzword.
Wow, so edgy and cool. But come-on, certainly there’s a game you’ve tried out because of all the hype around it